ThunderClan

Before the Roleplay started, ThunderClan had issues with infighting. The previous leader, Snakestar, was a bloodthirsty cat and many within the Clan rebelled against him, while others were loyal to the warrior code, and their leader. Even though the reign of Snakestar is done, there is still tension between many members.

Territory
The majority of ThunderClan's territory is a forest. The forest consists of oak, beech, and birch with the occasional pine or ceder. There are several streams and rivers all flowing to RiverClan's territory where they form up to meet a small pond. There is a part of the territory where the forest breaks off and is left to a large lot of sand. ThunderClan shares borders with ShadowClan and RiverClan, with WindClan being directly on the otherside of the Clans' gathering place, the Peak.

The Tunnels and Glowstar Cave -  There are a maze of tunnels that run beneath all the territories. These tunnels were made by rabbits from WindClan and ShadowClan, old fox dens, and WindClan's warriors. ThunderClan is warned to avoid the tunnels for is has lead to much chaos in the past, but WindClan refuses to let go of the tradition. Although there is one route beneath the soil that is traveled by all clans to this present day. That is the tunnels to the Glowstar cave. Glowstar Cave is a massive chamber that is nestled close to the surface, yet near impossible to find. The chamber itself has a large pool fed by a stream that deposits from a gap in the chamber wall, in the pool, small minnows and other tiny fish swim and flourish. There is also a hole in the roof where sun may spill through, casting beautiful images along the wall as the sunlight dances off of the water. The real magic is when night time comes. Glowstar Cave got its name for the rocks that glow in the dark. T hunderClan medicine cats desperately try to coax contact from StarClan every half moon, but as they lose hope, they often come here to trade new herbs and knowledge with their neighboring clans. Wanderers of the tunnels must be cautious, one wrong tunnel and you may end up on the other side of the territories or trapped lost in the dark.

Sandy Shores -  Sandy shores is where the future warriors of ThunderClan are trained, chosen for its soft sand to soften blows. It borders the pond that separates RiverClan and ThunderClan, but if training secret moves a strategies, it is advised to go deeper into the forest so not to be spied on by RiverClan.

The Peak -  The peak is a small mountain that juts out in the relative center of all four territories. This is where all the borders of the Clans come together. They use this peak for Clan gatherings every full moon. The paths to the top twist around the mountain and all paths meet to a large clearing sheltered by trees. The leaders all gather on a stump in the center of the clearing.

The Gorge -  The gorge partially separates ThunderClan from ShadowClan. ThunderClan is always on the look out for ShadowClan trespassers, for they can easily cross over at the South-East border. A deep river flows at the bottom of the gorge and it is possible to survive the fall, but not without consequence.

Standing Stones -  In the center of the Sandy Shores lays a collection of large boulders. Some are standing up-right and some lay on its side. From these rocks, you can look over the dusty plain, but beware of adders and other snakes.

Marshland -  The Marshland is a trip of murky field which is home to many rabbits and frogs. ThunderClan mostly eats the rabbits. The strip of territory is always fought over between ShadowClan and ThunderClan. It is currently in the possession of ThunderClan.

Camp
ThunderClan's new camp is a shallow hollow in the middle of a small field in the center of the forest. The field has a large river that wraps around one side of it before continuing downhill and into the forest. The hollow is only a few fox-length's high, but provides enough cover from wind and is out of sight from the treeline, despite the large tree that grows at the head of the hollow. Boulders and brambles line the top of the hallow and a small stream from uphill trickles into the camp, producing enough water to pool in a clean puddle that medicine cats use for wet moss. The dens are caves within the hollow's walls.

Great-oak -  The great oak is an ancient Oak tree that towers above the hollow. It stands across from the entrance at the hollow's far end and its roots dangle into the hollow. It sheds its leaves over the hollow in the fall and has many low-hanging branches. This is where the leader hosts Clan meetings.

Leader's Den -  The leaders den is a hole in the center of the tree's trunk. It is just large enough for two cats to tightly pack in. In the winter extra moss and lichen is added to secure protection from the cold breezes.

Medicine Den -  Beneath one of many arching roots of the great-oak, a short tunnel is nestled beneath it. Inside, the tunnel expands into a decent-sized chamber. It has many cracks in its walls where the Medicine Cats store their herbs. The chamber is large enough for five nests, the two closest to the entrance being the medicine cats.

Fresh-kill Pile -  The fresh-kill pile is located to the right of the great-oak. A cat-made ditch was dug underneath a group of twisted roots to provide more protection from the elements.

Pool -  To the right of the fresh-kill pile, a pool of water gathers fed by a small waterfall that is produced by a small stream the slashes through the field.

Warrior Den -  The warrior's den is the closet den to the entrance, being immediately to the right. The den it's self is a collection of bramble thickets that protect the warriors from any rain or snow.

Apprentice Den -  The apprentice den is cave with a large mouth and is located in the hollow's wall beside the pool.

Nursery -  The nursery is a much smaller cave nestled between the Warrior Den and the Apprentice den. It has a small opening and is almost entirely hidden by a bramble thicket.

Elders' Rock -  The elder's den is a group of boulders that had fell from the top of the hollow and landed. Cats nestled between the cracks, providing great cover.

Previous Leaders:

 * Bluestar (many years ago)
 * Firestar (many years ago)
 * Snakestar

Previous Medicine Cats:

 * Yellowfang (many years ago)
 * Leafpool (many years ago)
 * Tigerleaf

Current Cats Of The Clan
Leader: Deputy: Medicine Cats: Warriors: Queens: Apprentices: Kits:
 * Sandstar
 * Redfeather
 * Robinmist
 * Foxpaw
 * Oakleaf
 * Snowfoot
 * Sparkclaw
 * Honeypetal
 * Stormclaw
 * Whitescar
 * Icetooth
 * Cloudfeather
 * Falconshade
 * Skyblaze
 * Sagefur
 * Ashbreeze
 * Sparrowfern
 * Beetleheart
 * Stonescar
 * Wildpelt
 * Leafwhisper
 * Blazewind
 * Pineclaw
 * Flaketail
 * Rowanheart
 * Starlinglight
 * Heronwing
 * Hazelpaw
 * Birchpaw
 * Raggedpaw
 * Violetpaw
 * Dawnkit
 * Briarkit

Elders:

Deceased:

 * Snakestar
 * Stonejaw
 * Russetsky
 * Darkdapple
 * Acornstrike
 * Coldheart
 * Hawkclaw
 * Snowheart
 * Speckleshade
 * Lichentail
 * Daisyblaze
 * Aspentooth
 * Fernleaf
 * Firesong
 * Poppyheart
 * Yellowtail
 * Tinyheart